Anthony Polidura
Narrative Game Designer
Portfolio
Corporation Inc.
Game Summary
Corporation Inc. puts the players into the shoes of Maria Villalobos, a 25-year-old Honduran native who comes to the United States to work at Corporation Incorporated as their new hiring manager in their ‘revitalization program’. Maria is put on a one-week trial in which she must review 25 applicants daily while judging their qualifications and skillsets. In addition to working against a ticking clock, she has to exercise critical thinking while navigating a skeptical boss, a lousy friend, and the discrimination most immigrants face upon their arrival to America. It’s up to the player how they navigate their first week at Corporation Incorporated.
The Last Sapling
Game Summary
The Last Sapling is a 2D platformer game, where you play as a pixelated sapling trying to escape a small maze-like level, movement options are limited to just horizontal motions and the main movement component is the seed object the Sapling carries along that lets the Sapling teleport to the current location of the sapling.
Gone Fishin' VR
Game Summary
Visit various fishing spots and catch bizarre fish using unique bait and hints from your field guide. You will also need to manage hazards like wolves and birds in order to keep your fishing trip a success!You begin your journey next to a calm lake with a waterfall, catching the elusive angelfish and dogfish. The day seems to be fairly uneventful, with only the occasional bird coming by trying to get a free lunch from your fish bucket. This all changes when the sun sets...
Narrative Design Portfolio
Corporation Inc.
Game Summary
Corporation Inc. puts the players into the shoes of Maria Villalobos, a 25-year-old Honduran native who comes to the United States to work at Corporation Incorporated as their new hiring manager in their ‘revitalization program’. Maria is put on a one-week trial in which she must review 25 applicants daily while judging their qualifications and skillsets. In addition to working against a ticking clock, she has to exercise critical thinking while navigating a skeptical boss, a lousy friend, and the discrimination most immigrants face upon their arrival to America. It’s up to the player how they navigate their first week at Corporation Incorporated.
KSU Game Narrative Lab Project 2 WIP
Game Pitch
Things went from bad to worse to hopeless, it would seem. Well, maybe for someone less stubborn. You lost your family, your home, your best friend, and now... the only thing keeping you from meeting the same fate she did. You're not going to let this rotten world beat you. You've got to get it back. You'll take all the help you can get, even if you have to do something in return. Explore the big city as a stray on a mission in [REDACTED]. Hide from animal control, find witnesses and solve puzzles to unlock clues and outfits to protect you while you hunt down the thief that took your last precious piece of home. Maybe along the way, be reminded what it's like to laugh and play and smile, and regain the other things you lost-- a family, friends, and a home.
Regime of Koh Game Concept
Game Concept Summary
In the beautiful world of Koh, you play as a character in a family of martial artists. As each member of the family before you has mastered their own form of fighting, you must decide which path you would like to follow. Each family member has different styles they want to teach you, and depending on which path you go, relationships will change (as there is bad blood between some of the members). Will you devote your time to mastering one discipline, or will you try to keep the peace and learn a bit about all of the disciplines. Will you cause the downfall of your entire family tree? Your family relationships, romantic relationships and fighting prowess will all be determined by your choices. You decide how you will go down in history, in the Regime of Koh.
Game Design Portfolio
The Last Sapling
Game Summary
The Last Sapling is a 2D platformer game, where you play as a pixelated sapling trying to escape a small maze-like level, movement options are limited to just horizontal motions and the main movement component is the seed object the Sapling carries along that lets the Sapling teleport to the current location of the sapling.
Gone Fishin' VR
Game Summary
Visit various fishing spots and catch bizarre fish using unique bait and hints from your field guide. You will also need to manage hazards like wolves and birds in order to keep your fishing trip a success!You begin your journey next to a calm lake with a waterfall, catching the elusive angelfish and dogfish. The day seems to be fairly uneventful, with only the occasional bird coming by trying to get a free lunch from your fish bucket. This all changes when the sun sets...
Clipped From Existence (WIP)
Game Concept Summary
This game is currently under development in RPGMaker MZ.Clipped From Existence is a turn-based RPG modeled after the original Final Fantasy.The story follows a fairy named Adelor, one of the surviving members of the fairy race. When he left his home to forage for food, an attack devastated the fairy race, causing a prophesized curse to run rampant among the surviving members. Now, Adelor must do what he can to restore his kingdom and its inhabitants to its former glory.
Writing Portfolio
Plastic Memories Analysis
Summary of Analysis
This is a critical review on what makes Plastic Memories such a fantastic and awe-inspiring limited series. In a spoiler heavy analysis, I go through each story arc in this limited series, and give some key thoughts and moments that define why this show is a hidden gem that's waiting to be discovered.Moral of the story: Cherish the time and memory of those you love.
Xenoblade Chronicles Analysis
Summary of Analysis
In this review, I will explore how unique takes on classic concepts like foreshadowing, fate, and love allow Xenoblade Chronicles: Definitive Edition to stand out above other games and media that cover these same topics. This is a spoiler heavy review of the game specifically aimed at its storytelling, though there are some small mentions of the gameplay that helps make the storytelling even stronger.
This franchise is special to me, and is one of the reasons I involved myself in the world of game and narrative design.
Kaguya-Sama: Love is War Analysis
Graphical Analysis Summary
Kaguya-Sama: Love is War is a romantic comedy that swept anime watchers by storm. In this analysis, I go over how the relationships in this show can relate to everyday relationships in society, as well as society's standings in relationships. Kaguya-Sama: Love is War questions the societal pressures of dating and how pride gets in the way of love as well as the effect social classes have on relationships.
Relative Reading TV Sitcom Pilot
Pilot Summary
This is a pilot script for a 30-minute serial sitcom about two siblings that can read each others' minds, and the struggles with forming the meaningful connections they wish to foster in life. From family, to friendship, and romance, these two characters showcase just how difficult it is to navigate the world, even with the supernatural gift of reading people's minds.
One-Sided Voice Acting Scripts
Experience Summary
Below is a collection of Voice Acting scripts I have written since 2020. The reception of these scripts have been overwhelmingly positive, and a few performances of them have over 200,000 views on YouTube. The genre for most of these are romantic, but there are a few platonic scripts, and several scripts utilizing different types of characters that follow general archetypes used in entertainment.
Mischance: Love's Misery and Misfortune
Novel Summary
Mark and Damian have always had their differences, but a relationship with their childhood friend, Chloe Garcia, is something that they were both after. When an accident results in the death of family, Mark and Damian must come to terms with what they've lost, and deal with the consequences of their actions.
Resumes
Narrative Design Resume
Game Design Resume
About Me
Anthony Polidura
I'm Anthony Polidura, a narrative and game designer based in Atlanta, GA, USA. I am passionate about everything relating to games and have invested an incredible amount of time sharpening my skills and mind to forge new experiences for everyone. With experience in managing teams of narrative designers and game designers, I have strong leadership and organizational skills that lead to completed products. I want to create magical experiences that live on in future generations to come.
My strengths include writing for different mediums, problem solving, analytical thinking, passion, and limitless creativity, especially when presented with a challenge. I also have proficiency with Unity, Unreal Engine 5, RPG Maker MZ, and collaboration tools such as Trello and Google Suite.
Games that shaped my love for gaming:
Mario Party 7
Xenoblade Chronices
Pokemon Diamond and Pearl
Luigi's Mansion
Super Smash Bros. Brawl
Dungeons & Dragons 5th Edition